DmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitiontime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiusbounding_box_maxbounding_box_minbounding_box_control_pointmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatorscale emission to used control pointsemission_durationemission_rateemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNamesequence_maxsequence_minrandomly distribute to highest supplied Control Pointcreate in modelspeed_random_exponentbias in local systemdistance_bias_absolute_valuedistance_biasspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_maxspeed_mincontrol_point_numberdistance_maxdistance_minradius_random_exponentradius_maxradius_minrotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialalpha_random_exponentalpha_maxalpha_mintint_perccolor2color1lifetime_random_exponentlifetime_maxlifetime_minoffset proportional to radius 0/1offset minoffset maxoffset in local space 0/1max constraint passesdraggravityend_fade_out_timestart_fade_out_timeend_fade_in_timestart_fade_in_timeend_alphastart_alphascale_biasease_in_and_outradius_end_scaleradius_start_scaleend_timestart_timespin_rate_minspin_stop_timespin_rate_degreesuse animation rate as FPSsecond sequence animation rateorientation_typeanimation_fit_lifetimeanimation rateDmeParticleChilddelaychildControl Point NumberTime Noise Coordinate ScaleSpatial Noise Coordinate ScaleTime Coordinate OffsetSpatial Coordinate OffsetAbsolute ValueInvert Abs Valueoutput minimumoutput maximumApply Velocity in Local Space (0/1)length_random_exponentlength_maxlength_minfade out time minfade out time maxfade out time exponentproportional 0/1fade in time exponentfade in time maxfade in time minmin lengthmax lengthlength fade in timeoscillation start phaseoscillation multiplierstart/end proportionalend time maxend time minstart time maxstart time minoscillation frequency maxoscillation frequency minoscillation rate maxoscillation rate minoscillation fieldmax forcemin forceuntitled>SGuM:H steampufflz XOBq emit_continuouslyC: xb Sequence Randomd8YL@e`\E Position Within Sphere RandomeFHI~Y Radius RandomJ(T1"LO}@] Rotation RandomdًJ#r< Alpha RandomHRwKbqY Color Randomʥ}L{[ Lifetime Random@@L\?b#lF Position Modify Offset Random4FFVi Movement Basic&;vE\ Alpha Fade and DecayGUOi~y Radius Scale9Y8GJ7X&S Rotation Spin RollT3HCw l render_animated_sprites'Oh x?steam_jet_80OAC~FaOVResteam_jet_80_dropsOBAT'steam_jet_80_dropsLOHIEgpj emit_continuously;Bܛl Position Within Sphere Randomhz6ZC( r$3 Velocity NoiseݙKP'VU Color RandomDٿs*Iϝ T Sequence RandomLuNGAh;C Rotation Randomw FHA0dCE] Lifetime RandomAJ8TM Radius RandomXGEZ u Alpha RandomԴAiDw a# Trail Length RandomBxE<1u Movement BasicҐ(߅x0HvbM Alpha Fade Out Randomt9<L[^Da- Lifespan Decay{iA_s0e Radius Scale[OP_%h Alpha Fade In RandomyB-1L render_sprite_trail_aDf睧esteam_jet_80_steamLK%Fsteam_jet_80_steam}BF/]T emit_continuously2OET& Position Within Sphere Random8BǑ[ Velocity Noise&P zO,U Color Random I$.+f Sequence RandomNpNFvB Rotation Random[ cM#jҢv Alpha Random MjzkGDY Movement Basic?929F-:~A$ Alpha Fade Out RandomZg"gDJp Lifespan DecayWx" B`Q4) Radius ScaleeH @ H Alpha Fade In Random$[J<[{Nig Oscillate Scalar]dg_C4c*~g render_animated_spritesfTCԔrUesteam_jet_80_dropsteamb$$J񖌝steam_jet_80_dropsteamWDAKó emit_continuously৿Qԉ@(  Position Within Sphere RandomuaDaqt Velocity Noise4$PD#dFbJ Sequence Random7ע@u. Rotation RandomsLmNJ`! Lifetime RandomQ*<8O,Y/W Radius Randomٙ/LhNw^ Alpha RandomA2^ Trail Length RandomP^OB^ Color Random/'sD!9Nv Movement BasicGDZT Alpha Fade Out RandomAkC~MO6 Lifespan Decay_c(KM`g Radius Scale~|LFEoȾO Radius Scalet FC"w| Alpha Fade Out Random2 Uq@Ҙ$ render_animated_sprites&WF9 emit_continuously!7H)3<] Position Within Sphere Randomqm H . Velocity NoiseJ1%L8 % Color Random71ISDqD Sequence Random&Il|; Rotation Random!0MAɡ} Lifetime RandomU ŜGH?# Alpha Random΀JKM Movement Basic+̧=J>kߓv Alpha Fade Out Random9EMx< Lifespan Decay#GG6>): Radius ScaleqX0?F%E Alpha Fade In Randomdb" F d render_sprite_trail4тߖ^F<ʵ_steam_large_01G(Ǒ;E f[y Prevent passing through static part of worldW{#L g<]R random forcepCb J{][ emit_continuouslyrŎC0=y Position Within Sphere RandomH8cMQ[ Velocity NoiseأҘHaGI[ Color Random50*K4z,/ Sequence Randomt&#D3`]V Rotation Randomtx}iCϗPUt Alpha Randomk$C<؆kL Radius Random>JЅX2_ Movement Basich:KW1 Alpha Fade Out Random; HAdB \ Lifespan DecayZ<2Mֳ͊ Radius Scale|J"9 Alpha Fade In RandomQFӏym+ Oscillate Scalarf׻@4}l| render_animated_sprites*/Ct#X^5steam_jet_50_steam aCQDpy H random forceVo#>H&F emit_continuouslyLYIJ\1 Position Within Sphere RandomrD Velocity Noise+;̀ Velocity NoiseqEMXO Color RandompʯLNnE Sequence RandomZ2`@W/ Rotation Random9xiCn#@ Lifetime Random sD&  Alpha Random_jR{O(JZk Movement Basic{{ wNetE Alpha Fade Out Random()IGHU7vH Lifespan Decay*ΆC8K_iN Radius ScaleKڌCλ Alpha Fade In Random1e"v1Cgh1} render_sprite_trail} }@r[wi+$4Tfv  particle\smoke1\smoke1_nearcull.vmt  CCD@    = PGA *emit_continuously)('&%$#HC"@!*Sequence Random,+)('&%*Position Within Sphere Random98=76@A5B4 B3 )('&%2 ???1 0/?.- *Radius Random<A; A)('&%:? *Rotation Random@?>C)('&%=? *Alpha RandomC0BZ)('&%A? *Color RandomFzppE71.)('&%D@? *Lifetime RandomI?H@)('&%G? *Position Modify Offset RandomML BK A7%&'()J *Movement BasicP zDO=)('&%N *Alpha Fade and DecayVUTS?R?Q?)('&% *Radius Scale\[?Z=Y@XW>)('&%? *Rotation Spin Roll_^])('&% *render_animated_spritesd=cb)('&%a`SNOPQRGHIJKLMF#3particle\smokesprites_0008.vmt  CCB@    = PGAgf" ! particle\particle_glow_01.vmt  BBB@    = PGA *emit_continuously)('&%$#C"!*Position Within Sphere Random-.3 4 /?5B6 B701 2 ???89%&'()*Velocity Noiseqp CHBCo BHHn m l kjipAh%&'() *Color RandomD?EmFq%&'()*Sequence Random+,%&'() *Rotation Random=?>C?@%&'() *Lifetime Random)('&%IL>H>G? *Radius Random)('&%<?;?:? *Alpha Random)('&%C@BZA? *Trail Length Random)('&%t=s=r? *Movement BasicP O<)('&%N *Alpha Fade Out Randomxw?v>u>%&'()*Lifespan Decay%&'() *Radius Scale)('&%\[?Z?YXW? *Alpha Fade In Random)('&%{>z>y?x *render_sprite_trail)('&%d=~=}C|g$f2,-./01&'()*+%particle\smoke1\smoke1_nearcull.vmt  BBB@    = PGA *emit_continuously)('&%$# B"!*Position Within Sphere Random-.3 4 /?56701 2 ???89%&'()*Velocity Noiseqp CHBHBo HCHHn m l kjipAh%&'() *Color RandomD?EF%&'()*Sequence Random+,%&'() *Rotation Random=?>C?@%&'() *Alpha RandomA?BCd%&'() *Movement BasicP AOz=)('&%N *Alpha Fade Out Randomxw?v?u@?%&'()*Lifespan Decay%&'() *Radius ScaleWff&?XYAZ?[?\%&'() *Alpha Fade In Random)('&%{=z=y?x*Oscillate Scalar)('&%?>>x??@? *render_animated_spritesd=cb)('&%a`g4fE?@ABCD 6789:;<=>5particle\smoke1\smoke1_nearcull.vmt  BBB@    = PGA *emit_continuously!"#C$%&'()*Position Within Sphere Random)('&%982 ???1 076 B5B/?4 3 .-*Velocity Noise)('&%hipAjkl m n o BHHp CHBHBq*Sequence Random)('&%,+ *Rotation Random)('&%@?>C=? *Lifetime RandomG?H?I>%&'() *Radius Random:?;?<?%&'() *Alpha RandomA?BZC@%&'() *Trail Length Randomr?s=t=%&'() *Color RandomD?EF%&'() *Movement BasicN%&'()O>P *Alpha Fade Out Random)('&%u>v>w?x*Lifespan Decay)('&% *Radius ScaleW?XY AZ[?\>%&'() *Radius Scale)('&%\[>ZYXW? *Alpha Fade Out Random)('&%u?v?w?x *render_animated_sprites)('&%d=cba` *emit_continuously!"#HB$%&'()*Position Within Sphere Random)('&%982 ???1 0765/?4 3 .-*Velocity Noise)('&%hipAjkl m n o CHHp CHBHBq *Color Random)('&%FkkkED?*Sequence Random)('&%,+ *Rotation Random)('&%@?>C=? *Lifetime Random)('&%IL>HL>G? *Alpha Random)('&%CZBA? *Movement BasicN%&'()O>P A *Alpha Fade Out Random)('&%u>v>w?x*Lifespan Decay)('&% *Radius Scale)('&%\[?ZY@XW? *Alpha Fade In Random)('&%{=z=y?x *render_sprite_trail)('&%d=~L=}D|e_`abcdXYZ[\]^WVUparticle\smoke1\smoke1_nearcull.vmt  BBB@    = PGA*Prevent passing through static part of world)('&%*random force)('&% Ë CCC *emit_continuously!"#A$%&'()*Position Within Sphere Random)('&%982 ???1 0765/?4 3 .-*Velocity Noise)('&%hipAjkl m n o Cp zCBBq *Color Random)('&%FED?*Sequence Random)('&%,+ *Rotation Random)('&%@?>C=? *Alpha Random)('&%CdBA? *Radius Random)('&%<A;A:? *Movement BasicN%&'()O0;P A *Alpha Fade Out Random)('&%u@?v?w?x*Lifespan Decay)('&% *Radius Scale)('&%\[?Z?Y@XWff&? *Alpha Fade In Randomxy?z={=%&'()*Oscillate Scalar??x>>?%&'()@? *render_animated_sprites`a%&'()bcd=uopqrstijklmnhgparticle\smoke1\smoke1_nearcull.vmt  BBB@    = PGA*random force)('&% ‹ BBB *emit_continuously!"#A$%&'()*Position Within Sphere Random)('&%982 ???1 0765/?4 3 .-*Velocity Noise)('&%hipAjkl m n o HCp zCBBq *Color Random)('&%FED?*Sequence Random)('&%,+ *Rotation Random)('&%@?>C=? *Alpha Random)('&%CFBZA? *Movement BasicN%&'()O=P A *Alpha Fade Out Random)('&%uff&?v@?w?x*Lifespan Decay)('&% *Radius Scale)('&%\[?Z?Y@XWff&? *Alpha Fade In Randomxy?z={=%&'()*Oscillate Scalar??x>>?%&'()@? *render_animated_sprites`a%&'()bcd={|}~zwxyparticle\smokesprites_0008.vmt  CCB@    = PGAgfgffg4f *emit_continuously)('&%$#HB"!*Position Within Sphere Random-.3 4 /?56701 2 ???89%&'()*Velocity Noiseqp CHBHBo CHHn m l kjipAh%&'() *Color RandomD?EFkkk%&'()*Sequence Random+,%&'() *Rotation Random=?>C?@%&'() *Lifetime RandomG?HL>IL>%&'() *Alpha RandomA?BCZ%&'() *Movement BasicP AO>)('&%N *Alpha Fade Out Randomxw?v>u>%&'()*Lifespan Decay%&'() *Radius ScaleW?XY@Z[?\%&'() *Alpha Fade In Randomxy?z={=%&'() *render_sprite_trail|}D~L=d=%&'()