DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleChilddelaychildDmeParticleOperatoruse parent particles for emission scalingscale emission to used control pointsemission_durationemission_rateemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNameradius_random_exponentradius_maxradius_minrandomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modelspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_random_exponentspeed_maxspeed_mincontrol_point_numberbias in local systemdistance_bias_absolute_valuedistance_biasdistance_maxdistance_mintint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1lifetime_minlifetime_maxlifetime_random_exponentend_fade_out_timestart_fade_out_timeend_fade_in_timestart_fade_in_timeend_alphastart_alphaoscillation start phaseoscillation multiplierstart/end proportionalend time maxend time minstart time maxstart time minproportional 0/1oscillation frequency maxoscillation frequency minoscillation rate maxoscillation rate minoscillation fieldtexture_scroll_ratetexel_sizesubdivision_countrotation_initialrotation_offset_minrotation_offset_maxrotation_random_exponentrotation_speed_constantrotation_speed_random_minrotation_speed_random_maxrotation_speed_random_exponentrandomly_flip_directionstart_timeend_timeradius_start_scaleradius_end_scaleease_in_and_outscale_biasstart_fadeout_minstart_fadeout_maxstart_fadeout_exponentend_fadeout_minend_fadeout_maxend_fadeout_exponentdistance fade rangelock rotationVisibility Proxy Input Control Point NumberVisibility Proxy RadiusVisibility input minimumVisibility input maximumVisibility Alpha Scale minimumVisibility Alpha Scale maximumVisibility Radius Scale minimumVisibility Radius Scale maximumanimation rateanimation_fit_lifetimeorientation_typeorientation control pointsecond sequence animation rateuse animation rate as FPSEuntitledGۈ:IGœ+Xhplasma_projectile_trailL( E&plasma_projectile_rope#VK4V#7c plasma_projectile_ropeQ>#þFnLG$)emit_continuouslya @pw%7)Radius Random;vHHYhKL)Position Within Sphere Random8g"=DJU] ^)Color Random]ˉ_EY3)Lifetime RandomMUH2O )Alpha Fade and DecayydǢAl)Oscillate Vector2P{D])render_rope_3AB~ &plasma_projectile_headglowKZE Ca#plasma_projectile_headglowl9hJ3z)emit_continuously]TlChW)Position Within Sphere RandomtcaB R)Lifetime Random{P*NJ|)Radius RandomMgZB.=t)Rotation Random5 hHCW+)Color RandomBxQOYFns)Rotation Speed Random³DQp)Radius Scale<}4EKr^6u)Alpha Fade and Decay /OY`)Movement Lock to Control Point/LC-w,E)render_animated_sprites?U8o@?Ǽ7&plasma_projectile_core!1B&qplasma_projectile_corelj~?I3 IJ)emit_continuouslyxM Od)Position Within Sphere Random0zu]tO`8)Color RandomB@Ir`ß)Radius RandommbX]WDp)Rotation RandomT'-eO;p)Lifetime Random^ӆKg*i_)Alpha Fade and Decay ܦA<m)Radius Scale2ThI8I}c")Movement Lock to Control Point#nyFESN2V^)render_animated_spritesHqXe)emit_continuously;~Fj?0)Rotation Random SuLA)Radius RandomI=CkV4S}C)Color RandomKwF2)Position Within Sphere RandomUCI8xdO/)Lifetime Randomo: kCM~lg)Alpha Fade and Decayi¸/I!* )Oscillate VectorxEci9<˚)Radius ScaleRtAR)render_animated_sprites9FJ}zplasma_muzzle_flashMkUZE!k^5k)emit_continuouslyBI{})Position Within Sphere RandomnW@`0k)Color Randomm >{J' Z )Radius Random]T DAzbܬ)Rotation Random@2Oc޶ )Lifetime RandomU4n:$#NK$LP)Alpha Fade and DecayMFł%E")Radius ScaleYOpK&a)Movement Lock to Control PointH#żJ}^/)render_animated_spritesX F&%M&eplasma_muzzle_flash_small*ȵcH#)emit_continuously4BE)Position Within Sphere Random)HKVM! ۮiJk)Color Random7k[@}E)Radius Randomfh5uM j)Rotation RandomEREd"4J)Lifetime Random{ N|=FJ:)Alpha Fade and DecayiiHA͟<#)Radius Scale-'WAx>])Movement Lock to Control PointOUKh)render_animated_sprites +G\]N-ѷ/ /:"%.$+,-#&'()*"%!  #particle\fire_particle_1\fire_particle_1.vmt  A A A?@ =    PGA('"% $ #"! *particle\bendibeam.vmt  A A A?@ =    PGA 4emit_continuously3210/.-B,+* 4Radius Random3210/76@5@4Position Within Sphere Random3210/E?D@C ???B A@?>=?< ; :98 4Color Random3210/LKJIHGFB 4Lifetime RandomO?N>ML>/0123 4Alpha Fade and Decay3210/U?TSRQ>P>4Oscillate Vector3210/ba ` @@@_ ???^ ???]\[Z?Y?XW@V? 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4Rotation Random3210/fghCi? 4Lifetime Random3210/ML=NL=O? 4Alpha Fade and Decay3210/U?TSR?Q?P? 4Radius Scale3210/op?q?rfff?st>4Movement Lock to Control Point|{z?yL>xL>w?v=u=@/01234render_animated_sprites3210/}~?????="%D$ABC#<=>?@";! particle\dlc03plasmaball01.vmt  A A A?̌@ =    PGA 4emit_continuously*+,=-C./01234Position Within Sphere Random89:; < =?>?@AB C ???DE/0123 4Color RandomFBGHIJKxL/0123 4Radius Random5?6@A7@A/0123 4Rotation Randomi?hCgf/0123 4Lifetime RandomO?NL=ML=/0123 4Alpha Fade and DecayP?Q?R?STU?/0123 4Radius Scalet>srfff?q>p?o/01234Movement Lock to Control Point3210/@u=v=w?xL>yL>z?{|4render_animated_sprites=????~?}/0123