DmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitiontime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiusbounding_box_maxbounding_box_minbounding_box_control_pointmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatormaximum emission per frameoperator start fadeoutoperator start fadeinoperator fade oscillateoperator end fadeoutoperator end fadeinnum_to_emitemission_start_timefunctionNamesequence_minsequence_maxrandomly distribution growth timespeed_random_exponentspeed_minspeed_maxspeed_in_local_coordinate_system_minspeed_in_local_coordinate_system_maxrandomly distribute to highest supplied Control Pointdistance_mindistance_maxdistance_bias_absolute_valuedistance_biascreate in modelcontrol_point_numberbias in local systemradius_random_exponentradius_minradius_maxrotation_random_exponentrotation_offset_minrotation_offset_maxrotation_initialalpha_random_exponentalpha_minalpha_maxtint_perccolor2color1Frames Per SecondFlip Percentagemax constraint passesgravitydragspin_stop_timespin_rate_minspin_rate_degreesproportional 0/1fade out time exponentfade out time maxfade out time minuse animation rate as FPSsecond sequence animation rateorientation_typeanimation_fit_lifetimeanimation ratescale emission to used control pointsemission_rateemission_durationlifetime_random_exponentlifetime_minlifetime_maxlength_random_exponentlength_minlength_maxstart_fade_out_timestart_fade_in_timestart_alphaend_fade_out_timeend_fade_in_timeend_alphastart_timescale_biasradius_start_scaleradius_end_scaleend_timeease_in_and_outmin lengthmax lengthlength fade in timeDmeParticleChilddelaychildoscillation start phaseoscillation multiplierstart/end proportionalstart time minstart time maxoscillation rate minoscillation rate maxoscillation frequency minoscillation frequency maxoscillation fieldend time minend time maxmin forcemax forceTime Noise Coordinate ScaleTime Coordinate OffsetSpatial Noise Coordinate ScaleSpatial Coordinate Offsetoutput minimumoutput maximumInvert Abs ValueControl Point NumberApply Velocity in Local Space (0/1)Absolute Valueoffset proportional to radius 0/1offset minoffset maxoffset in local space 0/1falloff rangedampen scalestart_fadeout_minstart_fadeout_maxstart_fadeout_exponentend_fadeout_minend_fadeout_maxend_fadeout_exponentdistance fade rangeworld time noise coordinate scaletime noise coordinate scaletime coordinate offsetspatial noise coordinate scalespatial coordinate offsetoutput fieldinvert absolute valueabsolute valuefade in time minfade in time maxfade in time exponenttexture_scroll_ratetexel_sizesubdivision_countoutput is scalar of initial random rangeinput minimuminput maximuminput fieldemitter lifetime start time (seconds)emitter lifetime end time (seconds)control point movement distance tolerancecontrol point offset for fast collisionscollision modebrush onlyradius scalecollision groupamount of slideamount of bouncestart control point numberrestart behavior (0 = bounce, 1 = loop )particles to map from start to endmid point positionmaximum distanceend control point numberbulge control 0=random 1=orientation of start pnt 2=orientation of end pointbulgeGroup ID to affectfirst particle to copyFirst control point to set# of control points to setdirection biashitbox scaleforce to be inside modellifetime fade endlifetime fade startvelocity scalecontrol point numberfade_end_timefade_start_timecolor_fadeuntitled H'FLYblood_impact_red_01_goop߱@M=wHY emit_instantaneouslyBAj~:. 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)Radius Random&%$#"<?;=:? )Color RandomF !0Ex&%$#"D)Remap Noise to Scalar&%$#"? ??)Position Within Sphere Random9876 ???5 4B3&%$#"21 0 /.-?, )Lifetime Random]=\u<[?&%$#")Velocity Noise  &%$#" HCHCHC HHHÄ ?@ )Alpha RandomCBA?&%$#" )Movement BasicKRI:J I&%$#")Oscillate Scalar~?}?&%$#"|{Az=yxLOwvut@s?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O)Oscillate Vector~?}?&%$#"|{ AAAz ???y CCCx Ow?vL>ut@s? )Alpha Fade In Random?>>&%$#"O)Oscillate Vector~?}?&%$#"|{ AAAz A A Ay BBBx OwL>vL>ut@s? )render_rope&%$#"@ 2particle\antlion_goop3\antlion_goop3_trail.vmt  A A A@    = PGArq particle\pebble1\particle_pebble_1.vmt  A A A@    = PGA )emit_continuouslyZ333?YHC(&%$#"X)Position Within Sphere Random9876 ???5 4@3&%$#"21 0 /B.-?, )Rotation Random&%$#"@?C>=? )Alpha RandomCBA?&%$#" )Color RandomFEG &%$#"D?)Velocity Noise  &%$#" pBpBp… pp„  #<A)remap initial scalar333?&%$#">? )Lifetime Random]?\?[?&%$#")remap initial scalar?&%$#">?)Sequence Random&%$#"+* )Movement BasicKJ I&%$#" )Alpha Fade and Decayfe= W?d?&%$#"c?ba(\? )Rotation Spin Roll&%$#"N ML? )render_animated_spritesW?V&%$#"UTS )emit_continuouslyZ333?YB(&%$#"X)Sequence Random&%$#"+*)Position Within Sphere Random9876 ???5 4@3&%$#"21 0 /B.-?, )Radius Random&%$#"<B;A:? )Rotation Random&%$#"@?C>=? )Color RandomFEG &%$#"D?)lifetime from sequenceGA&%$#")Velocity Noise  &%$#" AAp… „  #<?)remap initial scalar@?&%$#"@?)Rotation Yaw Flip Random#&"%$H? )Trail Length Random#&"%$_L>`>^? )Movement BasicKJ I&%$#" )Alpha Fade and DecayfeG>d?&%$#"c?ba,33? )Radius Scale#&"%$gk?i?j=lh? )render_sprite_trail#&"%$W@?o>nDm($%&' !"#particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr q    effects\spark.vmt  A A A@    = PGA)Collision via traces??DEBRIS&%$#"? @ )emit_instantaneously('&%$#"!d )Lifetime Random]333?\>[?&%$#" )Radius Random&%$#"<@;@@:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomFȰErtQ&%$#"D> )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ?A?5 ?4@@3&%$#"21 4CC0 HBA/pB.-?,)Velocity Noise  &%$#" HBHB@ HHH„ @ )Alpha Fade and Decayfe?d?&%$#"c?ba? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Movement Lock to Control Point8? ?>&%$#"?33>> )Radius Scalelk?&%$#"ji?h?g )render_sprite_trailW@o=nDm&%$#" )emit_instantaneously('&%$#"!d )emit_continuouslyZL>YA(&%$#"X )Lifetime Random]333?\>[?&%$#" )Radius Random&%$#"<A;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomFȰErtQ&%$#"Dgf> )Alpha RandomCxBdA?&%$#")Position Within Sphere Random9876 ?A?5 ?4@@3&%$#"21 B@B0 HBA/pB.-?,)Rotation Yaw Flip Random#&"%$H? )Alpha Fade and Decayfe?d?&%$#"c?ba? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Movement Lock to Control Point8? ?>&%$#"?33>> )render_animated_spritesWAV&%$#"UTS=6789:;< -./012345+,*dparticle\antlion_goop3\antlion_goop3_trail.vmt  A A A@    = PGA)random force AAA &%$#" )emit_continuouslyZYB(&?%L?$33?#"?X )emit_continuouslyZYA(&%$#"X )Lifetime Random]?\?[?&%$#" )Radius Random&%$#"<A; A:?)Sequence Random&%$#"+* )Color RandomFkE@A.&%$#"D> )Alpha RandomCPB2A?&%$#")Position Within Sphere Random9876 ??5 ?4@3&%$#"21 C0 C/ B.-?,)Velocity Noise  &%$#" AA … „ @)Remap Noise to Scalar&%$#"4D4Ĝ = )Trail Length Random`333?_?^?&%$#" )Movement BasicK>J I&%$#")Movement Lock to Control Point8???&%$#"?>> )Radius ScalelkL?&%$#"j=iL?h@?g?)Lifespan Decay&%$#" )Alpha Fade In Random?>>&%$#"O )Alpha Fade Out RandomP?Q>R>&%$#"O)Oscillate Scalar~?}?&%$#"|{=z=yxOw>v>ut@s? )render_sprite_trailW?o>nPCm&%$#"WTUVLMNOPQRSK ?@ABCDEFGHIJparticle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr7qrDqrDqrDqrDqr7qr7qrDqr^qrmqr)qrDq )emit_instantaneously('&%$#"!d )Radius Random&%$#"<A;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Ec&%$#"D )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 4A3&%$#"21 @B0 A/A.-?,)lifetime from sequenceGA&%$#")Rotation Yaw Flip Random#&"%$H? )Alpha Fade and Decayfe?d?&%$#"c?ba? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@? )render_animated_spritesWAV&%$#"UTSYpparticle\blood_mist\blood_mist.vmt  A A A@    = PGArZqohijklmn _`abcdefg[\]^particle\blood_mist\blood_mist.vmt  A A A@    = PGA )emit_continuouslyZ?YC(&%?$#"X )emit_continuouslyZL?YHC(&>%333?$>#"?X )emit_continuouslyZfff?YB(&>%333?$>#">X )emit_continuouslyZff?YHB(&%?$#"X )Radius Random&%$#"<?;?:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Ec&%$#"D )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 43&%$#"21 @B0 HB/.-?, )Lifetime Random]?\L>[?&%$#")Velocity Noise ??? ???&%?$#" HBHBC HHH„ ?@@ )Position Modify Offset Random8 @ @&%$#" )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Movement Dampen Relative to Control Point8u<@&?%$#")Movement Lock to Control Point8A???&%$#"??? )Radius Scalelk?&%$#"j?i?h?g )render_animated_spritesW?V&%$#"UTSrqq vwxyz{|}~rstuparticle\blood_mist\blood_mist.vmt  A A A@    = PGA )emit_continuouslyZ?YC(&%?$#"X )emit_continuouslyZL?YHC(&>%333?$>#"?X )emit_continuouslyZfff?YB(&>%333?$>#">X )emit_continuouslyZff?YHB(&%?$#"X )Radius Random&%$#"<?;?:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Ec&%$#"D )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 43&%$#"21 @B0 HB/.-?, )Lifetime Random]?\L>[?&%$#")Velocity Noise ??? ???&%?$#" HBHBB HHH„ @@@?\BA )Position Modify Offset Random8 &%$#" )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Movement Dampen Relative to Control Point8u<@&?%$#")Movement Lock to Control Point8A???&%$#"??? )Radius Scalelk?&%$#"j>i?h?g )render_animated_spritesW?V&%$#"UTS )emit_continuouslyZ?YB(&%?$#"X )emit_continuouslyZL?YHC(&>%333?$>#"?X )emit_continuouslyZfff?YB(&>%333?$>#">X )emit_continuouslyZff?YHB(&%?$#"X )Radius Random&%$#"<@;?:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Ec&%$#"D )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 43&%$#"21 @B0 A/@A.-?, )Lifetime Random]?\L>[?&%$#")Velocity Noise  &%?$#" HBHBHB HHH„ ?? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Radius Scalelk>&%$#"j?i?h?g )Radius Scalelk@?&%$#"j?i?h?g? )Movement Dampen Relative to Control Point8u<@&?%$#")Movement Lock to Control Point8A???&%$#"??? )render_animated_spritesW?V&%$#"UTSparticle\blood_mist\blood_mist.vmt  A A A@    = PGA)Collision via tracesDEBRIS&%$#"? @ )emit_continuouslyZYB(&=%̌?$@#"333?X )Lifetime Random]@\@[?&%$#" )Radius Random&%$#"<@;?:?)Sequence Random&%$#"+* )Color RandomF12!E12!&%$#"D> )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ??5 4A3&%$#"21 @E0 @E/.-?, )Movement BasicKJ I&%$#")Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q@@R@@&%$#"O )Radius ScalelkL=&%$#"jih?g )Radius Scalelk?&%$#"j@@i?h?g #< )render_animated_spritesWV&%$#"UTS  particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGA)random force AAA &%$#" )emit_continuouslyZY A(&=%̌?$@#"333?X )Lifetime Random]?\?[?&%$#" )Radius Random&%$#"<A;A:?)Sequence Random&%$#"+* )Color RandomF12!E12!&%$#"D> )Alpha RandomCB@A?&%$#")Position Within Sphere Random9876 ??5 4@@3&%$#"21 C0 C/.-?,)Velocity Noise  &%$#" AA „ @)Remap Noise to Scalar&%$#"4D4Ĝ = )Trail Length Random`?_L>^?&%$#" )Movement BasicK)\=J HI&%$#")Movement Lock to Control Point8???&%$#"?)Lifespan Decay&%$#" )Alpha Fade In Random?>>&%$#"O )Alpha Fade Out RandomP?Q>R>&%$#"O)Oscillate Scalar~?}?&%$#"|{=z=yxOw>v>ut@s? )render_animated_spritesW333?V&%$#"UTS particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGA)Collision via tracesDEBRIS&%$#"? @rqparticle\bendibeam.vmt  A A A@    = PGA )emit_continuouslyZ>YB(&%$#"X)Sequence Random&%$#"+ * )Color RandomFxE&%$#"D)Position Along Path SequentialB?&%$#"HB)remap initial scalar>&%$#"L=L>)Velocity Noise  &%$#" BBB „ ?)remap initial scalar>&%$#"@)remap initial scalar=&%$#"? )Movement BasicKRI:J I&%$#")Oscillate Scalar~?}?&%$#"|{Az=yxLOwvut@s?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Alpha Fade In Random?>>&%$#"O )Movement Dampen Relative to Control Point8?@&%$#" )render_rope&%$#"=rq=particle\bendibeam.vmt  A A A@    = PGA )emit_continuouslyZ>YB(&%$#"X)Sequence Random&%$#"+ * )Color RandomFEx&%$#"D)Position Along Path SequentialB?&%$#"HB)remap initial scalar>&%$#"L=L>)Velocity Noise  &%$#" BBB „ ?)remap initial scalar>&%$#"@@)remap initial scalar=&%$#"? )Movement BasicKRI:J I&%$#")Oscillate Scalar~?}?&%$#"|{Az=yxLOwvut@s?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Alpha Fade In Random?>>&%$#"O )Movement Dampen Relative to Control Point8?@&%$#" )render_rope&%$#"=rq>particle\bendibeam.vmt  A A A@    = PGA )emit_continuouslyZ>YB(&%$#"X)Sequence Random&%$#"+ * )Color RandomFEx&%$#"D)Position Along Path SequentialB?&%$#"HB)remap initial scalar>&%$#"L=L>)Velocity Noise  &%$#" BBB „ ?)remap initial scalar>&%$#"@)remap initial scalar=&%$#"? )Movement BasicKRI:J I&%$#")Oscillate Scalar~?}?&%$#"|{Az=yxLOwvut@s?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Alpha Fade In Random?>>&%$#"O )Movement Dampen Relative to Control Point8?@&%$#" )render_rope&%$#"= )emit_instantaneously('&%$#"!d)Position Within Sphere Random9876 ???5 4A3&%$#"21 B0 A/D.D-?, )Lifetime Random]?\?[?&%$#" )Movement BasicKRI:J I&%$#" )Set child control points from particle positions&%$#")Lifespan Decay&%$#")Movement Lock to Control Point8???&%$#"??? particle\bendibeam.vmt  A A A@    = PGA )emit_continuouslyZ>YB(&%$#"X)Sequence Random&%$#"+ * )Color RandomFEx&%$#"D)Position Along Path SequentialB?&%$#"HB)remap initial scalar>&%$#"L=L>)Velocity Noise  &%$#" BBB „ ?)remap initial scalar>&%$#"@@)remap initial scalar=&%$#"? )Movement BasicKRI:J I&%$#")Oscillate Scalar~?}?&%$#"|{Az=yxLOwvut@s?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Alpha Fade In Random?>>&%$#"O )Movement Dampen Relative to Control Point8?@&%$#" )render_rope&%$#"=vgui/white  A A A@    = PGA  particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr7qrDq )emit_instantaneously('&%$#"!d )Radius Random&%$#"<A;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF E]c&%$#"D= )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 4@@3&%$#"21 @B0 A/A.-?,)lifetime from sequence#&"%$GB)Rotation Yaw Flip Random#&"%$H? )Alpha Fade and Decayfe?d?&%$#"c?ba? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@? )render_animated_spritesWBV&%$#"UTS+'()* !"#$%&particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr7qrDqL= )emit_instantaneously('&%$#"!d )Radius Random&%$#"<A; A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomFE9&%$#"D= )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 4@@3&%$#"21 @B0 A/A.-?,)lifetime from sequence#&"%$GB)Rotation Yaw Flip Random#&"%$H? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay#&"%$ )Alpha Fade Out Random#&"%$R=Q>P?O )render_animated_spritesWBV&%$#"UTSQLMNOPDEFGHIJKC- particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr.qB:;<=>?@A 0123456789/dparticle\antlion_goop3\antlion_goop3_trail.vmt  A A A@    = PGA )emit_continuouslyZYB(&%$#"X )Radius Random&%$#"<B;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomFEE:&%$#"D? )Alpha RandomCdBPA?&%$#" )Lifetime Random]fff?\333?[?&%$#")Velocity Noise ??? ???&%?$#" @@@ @@@ )Position on Model Random8&%$#" @A )Trail Length Random#&"%$_p>`>^? )Position Modify Offset Random#&"%$8  )Movement BasicKJ I&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R=&%$#"O )Radius Scalelk333?&%$#"jL>i?h?gL> )Movement Lock to Bone#&"%$8333?@? )Alpha Fade In Random#&"%$33>??O )Radius Scale#&"%$gkL>iǰ?lh? )render_sprite_trail#&"%$W33>oq=>nDm@ )emit_continuouslyZY(&%$#"X )Radius Random&%$#"<A;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Eao=&%$#"D? )Alpha RandomCBA?&%$#" )Lifetime Random]?\L>[?&%$#")Velocity Noise  &%?$#" HBHBH… HHH„ ??)Position Within Sphere Random9876 ???5 43&%$#"21 0 /.-?, )Movement BasicKJ I&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Radius Scalelk?&%$#"ji?h?g? )render_sprite_trail#&"%$W=onDmf_`abcde UVWXYZ[\]^TSxparticle\antlion_goop3\antlion_goop3_trail.vmt  A A A@    = PGAr.q )emit_continuouslyZYB(&>%L?$?#>"333?X )Radius Random&%$#"<B;A:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF23 E60 &Yـ3%$#"D> )Alpha RandomCBA?&%$#" )Lifetime Random]?\L>[?&%$#")Velocity Noise  &%?$#" HBHB HHH„ ?? )Position on Model Random8&%$#" A )Trail Length Random#&"%$_>`>^? )Position Modify Offset Random#&"%$8  )Movement BasicKJ I&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Movement Lock to Bone#&"%$8?? )Radius Scale#&"%$gL>k433?i?jL>lh? )Radius Scale#&"%$gkL>ij?lh? )render_sprite_trailWL>o>nDmA&%$#"wrstuv ijklmnopqh@particle\blood_mist\blood_mist.vmt  A A A@    = PGA )emit_continuouslyZYC(&%$#"X )Radius Random&%$#"<@;?:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF Ec&%$#"D )Alpha RandomCBA?&%$#" )Lifetime Random]333?\?[?&%$#")Velocity Noise ??? ???&%?$#" @@ p @@@ )Position on Model Random8&%$#" )Velocity Inherit from Control Point&%$#"> )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R=&%$#"O )Radius Scalelk?&%$#"j?i?h?g )render_animated_spritesW?V&%$#"UTSyz{|}~ particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGAr7q?rDq?rDq?rDq?rDq?r7q?r7q?rDq?rmq?r)q?rDq?rq= ,particle\droplets\droplets.vmt  A A A@    = PGA )emit_continuouslyX"#$%?&(YCZ? )emit_continuouslyX"?#$>%333?&>(YHCZL? )emit_continuouslyX">#$>%333?&>(YBZfff? )emit_continuouslyX"#$%?&(YHBZff? )Radius Random:?;?<?"#$%&)Sequence Random*+"#$%& )Rotation Random=?>?C@"#$%& )Color RandomD"#$%&E"Fcc )Alpha Random"#$%&A?BC)Position Within Sphere Random-?./0 HB1 @B2"#$%&345 6 ???789, )Lifetime Random"#$%&[?\L>]?)Velocity NoiseA\B? @@@ HHH† HBHBB"#$%?& ??? ??? )Position Modify Offset Random#&"%$8 ??? )Movement Basic"#$%&IJ HK )Rotation Spin RollL@?MN "#$%&)Lifespan Decay"#$%& )Alpha Fade Out RandomO"#$%&R>Q>P? )Movement Dampen Relative to Control Point"#$%&?@u<8)Movement Lock to Control Point???"#$%&???A8 )Radius Scalegh?i?j>"#$%&k?l )render_animated_spritesSTU"#$%&VW?rq= particle\droplets\droplets.vmt  A A A@    = PGA )emit_continuouslyZ?YHD(&%?$#"X )emit_continuouslyZL?YHC(&>%333?$>#"?X )emit_continuouslyZfff?YB(&>%333?$>#">X )emit_continuouslyZff?YHB(&%?$#"X )Radius Random&%$#"<?;?:?)Sequence Random&%$#"+* )Rotation Random&%$#"@?C>=? )Color RandomF!Esn&%$#"D )Alpha RandomCBA?&%$#")Position Within Sphere Random9876 ???5 43&%$#"21 HB0 HB/.-?, )Lifetime Random]?\L>[?&%$#")Velocity Noise ??? ???&%?$#" HBHBB HHH„ @@@AA@ )Position Modify Offset Random#&"%$8 ??? )Movement BasicKJ HI&%$#" )Rotation Spin Roll&%$#"N ML@?)Lifespan Decay&%$#" )Alpha Fade Out RandomP?Q>R>&%$#"O )Movement Dampen Relative to Control Point8u<@&?%$#")Movement Lock to Control Point8A???&%$#"??? )Radius Scalelk?&%$#"j?i?h?g )render_animated_spritesW?V&%$#"UTSrq= dparticle\droplets\droplets.vmt  A A A@    = PGA)random force#&"%$ HHH€ HBHBHB )emit_continuouslyX"@@#$%@&(YCZ@)Position Within Sphere Random-?./B0 1 2"#$%&34?5 6 ???789, )Rotation Random=?>?C@"#$%& )Alpha Random"#$%&A?BC )Color RandomD"#$%&E!F||)Velocity Noise@? pB † B CpB"#$%&  )Lifetime Random"#$%&[?\?]333?)Sequence Random*+"#$%& )Radius Random#&"%$;@<@:? )Position Modify Offset Random#&"%$8 ̽̽̽ === )Movement Basic"#$%&IJ K )Rotation Spin RollL?MN "#$%& )Alpha Fade In Random#&"%$>>?O )Alpha Fade Out Random#&"%$R>Q>P?O)Lifespan Decay#&"%$)Movement Lock to Control Point#&"%$8L>L>??L?? )Radius Scale#&"%$gk?i?jlh? )render_animated_spritesSTU"#$%&VWArDqrDqrq?rq?rq?rq particle\antlion_goop3\antlion_goop3_trail.vmt  A A A@    = PGA)random force HBHBHB HHH$%"&# )emit_continuouslyZ@YC(&%@$#"@@X)Position Within Sphere Random9876 ???5 4?3&%$#"21 0 /.-?, )Rotation Random&%$#"@?C>=? )Alpha RandomCBA?&%$#" )Color RandomFooElb&%$#"D)Velocity Noise  &%$#" B CpB pB „ ?@ )Lifetime Random]333?\?[?&%$#")Sequence Random&%$#"+* )Radius Random:?<A;@$%"&# )Position Modify Offset Random === ̽̽̽8$%"&# )Trail Length Random#&"%$_=`L>^? )Movement BasicKJ I&%$#" )Rotation Spin Roll&%$#"N ML? )Alpha Fade In RandomO?>>$%"&# )Alpha Fade Out RandomOP?Q>R>$%"&#)Lifespan Decay$%"&#)Movement Lock to Control Point?L???L>L>8$%"&# )Radius Scaleh?lji?k?g$%"&# )render_sprite_trail#&"%$WL?o=nDm )emit_instantaneously"#$%&'(!d )Radius Random:?;A<A"#$%&)Sequence Random*+"#$%& )Rotation Random=?>?C@"#$%& )Color RandomD"#$%&EmF )Alpha Random"#$%&A?BC)Position Within Sphere Random-?./A0 B1 HB2"#$%&34@5 6 ???789,)lifetime from sequence"#$%&GA )Alpha Fade and Decaya?bc?"#$%&d?e?f )Movement Basic"#$%&IJ HK )Rotation Spin RollL@?MN "#$%& )render_animated_spritesSTU"#$%&VWAGDEF=>?@ABC< particle\antlion_goop3\antlion_goop3.vmt  A A A@    = PGArmq?r)q?rq?rmqr^qrmqr)qr\qrq;3456789:+,-./012'()*particle\droplets\droplets.vmt  A A A@    = PGArq      particle\droplets\droplets.vmt  A A A@    = PGA )emit_continuouslyX"#$%ff?&(Y/DZ? )emit_continuouslyX"?#$>%333?&>(YHCZL? )emit_continuouslyX">#$>%333?&>(YBZfff? )emit_continuouslyX"#$%?&(YHBZff? )Radius Random:?;?<?"#$%&)Sequence Random*+"#$%& )Rotation Random=?>?C@"#$%& )Color RandomD"#$%&E' F9 )Alpha Random"#$%&A?BC)Position Within Sphere Random-?./0 HB1 @B2"#$%&345 6 ???789, )Lifetime Random"#$%&[?\L>]?)Velocity Noise@@? 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